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Lady Llywellynn Devoreaux Esher

Lady Llywellynn Devoreaux Esher

SL Name:  

LlywellynnDevoreaux Resident

Discord:  

Faermorn

Typology:

Mortal

Age:

27

Character Points
Spent: 

43

Total:

43

LADY LLYWELLYNN DEVOREAUX ESHER PUBLIC CHARACTER SUMMARY

Feel free to discuss anything with me OOC about any IC stuff as needed and I am happy to work it out.


CHARACTER NAME: Viscountess Llywellynn Devoreaux Esher

NICKNAME(S): Lady Esher or Llyw

NATURE: Mortal (Human Witch/inherited magic)

AGE: 27

PREFS/PRESENTATION: It’s complicated

PARTNERS: A polycule of 3 to 6 (depending on how one wants to keep account) with plenty of leeway for opportunistic hedonism

RELATIONS: Last survivor of the Innis witch family from maternal parent. Related to several 1st & 2nd cousins and their extended families in the New Orleans city-state on the Devoreaux paternal side.

ETHICS: Situational

MOTIVATIONS: Survivor, Scholar, Hedonist

OCCUPATIONS: Independently Wealthy, Angel Investor, Research Tutor

LANGUAGES: English, Latin, Cajun French, Welsh

PERSONA

Morose young widow, accursed scholarly seer, petite fierce ascendant.

PUBLIC APPEARANCE: Average height, slim build, almost too thin, delicate features and striking pale eyes, very fair skin and long silver-streaked platinum blond hair. Usually looks tired and distracted and somewhat shy. Clothing style is generally eccentric with gothic overtones.

VOICE: Soft, wavering at times, lush rich soothing voice. Emergence of slow cajun drawl when she is stressed, otherwise just the mere trace of an English accent. Tends to speak quietly as if not wanting to be overheard. When she raises her voice in rare anger, she has the unrefined power of an opera singer, high and piercing enough to shatter glass if motivated enough. She rarely sings now, usually only when she is too drunk to care. At such times she likes to sing old southern lullabies.

SCENT

Wild Honeysuckle - Mesmerizing delectable floral honey sweetness with hints of fresh citrus

Winter Woodsmoke - Aromatic bright warm smokey mellow burnt sugar with a subtle bite of frost

Ripe Pomegranate - Crisp vibrant tart sweet ruby dewdrops

Exotic Incense - Arid thick lulling resinous blend of earthy frankincense, spicy myrrh and sticky sweet benzoin

Sometimes faint traces of brandy and coffee - Dark complex caramelized notes

PERSONALITY TRAITS

Positive: Determined, Kind, Stoic, Loyal, Earnest

Negative: Stubborn, Vengeful, Impulsive, Naïve, CURSED

Neutral: Easily flustered, Sees too much, Scholarly, Hedonistic

QUIRKS

Is sweetly and stubbornly devoted to several people in different ways, especially a man named Jericho.

Is fiercely protective and kind concerning all allies, friends and lovers.

May don wide brim hats, wear dark tinted full coverage glasses and use a cane at times as if light sensitive or sight impaired.

Hedonistically indulges in most any experience she enjoys or hasn’t tried before.

Habitually drinks coffee to avoid sleep and the nightmares waiting for her there.

Habitually drinks lots of strong alcohol to temporarily blunt the effects of everything she suffers from on a near constant basis.

Lives in the moment by necessity. Each moment is a battle to survive against the Curse threatening her existence (when it returns) or a pitched fight to retain her own will against her ancestral spirit Geas (currently).

Tends to sketch ink line art with notable talent of landscapes and people, sometimes revealing what her Sight shows her or the depths of her insight or feelings about the depicted subject.

RP HOOKS

Llyw has a potent mouthwatering fragrance that might draw the attention and appetite of anyone of predatory inclinations within range. How and if to take a bite might prove interesting to say the least.

Despite her best efforts, Llyw can still sometimes sleepwalk into dreams not her own, thus she could be encountered this way with mutual OOC consent.

She has an appreciation for art of all kinds. She might want to sketch someone interesting if they are willing to pose or go view someone’s art if on display in some way.

Llyw has future shock and is generally out of her depth and out of her era, having awoken after a 100 years of stasis. Help guide her into the future or take advantage of her lack of current knowledge, if inclined to do so.

Llyw may not be herself at times. Instead an ancient threat might emerge and have to be thwarted otherwise wanton destruction will surely follow.

The Lady will be enlisting the aid of anyone interested in doing research for her or enacting magic or any other help against the Curse she suffers in hopes of preventing her certain doom from it in the not so distant future.

PUBLIC BACKGROUND SUMMARY

If any rumors survived the passage of a century, there might be a mention here or there in various archives of news clippings and police reports and dull paperwork of a certain Lady Esher. Noted as a wealthy Viscountess from England, apparently blind and frail with pale looks, arriving on the Isle of Callisto in the beginning of 1943 as listed on the oddly tidy and well kept port ship manifests.

Other scraps of bureaucratic minutiae had her name upon a quaint rental house listed as one of the greatly influential Windgrace’s assets, with a note in the margins suggesting there had been extensive property damage and repairs done to the building later in the year.

Another snippet in one of the constabulary’s musty storage trunks stuffed with cold cases yielded a small sheaf of reports of vicious physical assaults across the town near the beginning of 1944. A faded witness sketch looked like a thin madwoman in a scribbled in dress, with the notation of Lady Esher under it with several bold question marks.

A handwritten note stuck under an old coffee stain appeared to be a hasty reminder to reach out to the Eumenides Sanitorium to see if they had an escapee of that description or else seek to make a recommendation to commit the culprit. There was no record of capture to be found however nor any further investigation committed to paper.

A misfiled missing person’s report might be dug out of the bottom drawer of a desk stuck off in the municipal storage vaults. This had Lady Esher’s full name and place of residence listed in concise soulless ink stamped order, noting her valet had made the inquiry after several days of her not returning home after taking an evening walk dressed to the nines.

Foul play could not be ruled out nor confirmed at all and a sloppy handwritten note was made at the bottom of the page on the frustratingly threadbare report itself, lacking any further information. She had seemed to vanish off the face of the earth by all appearances. The crumpled fragile piece of paper was dated June 6th 1944 with the assumed date of disappearance as June 2nd. A different penmanship etched a small red ‘W’ in the upper left corner.

For the truly superhumanly nosy that was the last official indication of the mysterious widow herself. If anyone knew anything more they made no reports to the record keeping apparatus of the island. Hints of her legacy might be found in some of the financial documentation as the town became a city and founded its own local banking system and government. The Lady Esher’s moment of alleged notoriety however was swallowed by the relentless march of time.

A great deal of change can occur in a century and yet there is always something that remains the same.

This year in Callisto’s future a rumor as arisen that the Lady Esher has finally returned home…

Schools of Magic

Psychic
Master

[Strain, brow clench]

Necromancy
Master

[Must use own blood & Latin chant or command word]

Magical Abilities

Fundamental Matter Control
Intermediate

All Earth materials - currently creates permanent small gems from her skin from tears and shedding. Also forms crystal type blades and armor as needed from her body.

ESP
Advanced

[Ghost Sight and visions twisted by the Curse into Deathsight]

Healing
Intermediate

Bonding
Intermediate

Metamorphosis
Intermediate

Rejuvenation
Advanced

Dreamwalking
Intermediate

Physical Abilities

Regeneration
Intermediate
Resilience
Basic
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